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Couch
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This is the complete list of members for PointLight, including all inherited members.
| AddChild(Node *child) | Node | |
| ambient (defined in Light) | Light | protected |
| color (defined in Light) | Light | protected |
| Create() | PointLight | virtual |
| diffuse (defined in Light) | Light | protected |
| DoFree() | Node | |
| Duplicate() | PointLight | virtual |
| GetAmbient() | Light | |
| GetChildren() | Node | |
| GetColor() | Light | |
| GetDiffuse() | Light | |
| GetGlobalTransform() | Spatial | |
| GetParent() | Node | |
| GetRadius() | PointLight | |
| GetRoot() | Node | static |
| GetSpecular() | Light | |
| GetTransform() | Spatial | |
| GetType() const (defined in PointLight) | PointLight | virtual |
| Instance() | PointLight | virtual |
| IsPrefab() | Node | |
| Node() (defined in Node) | Node | |
| Node(bool isPrefab) (defined in Node) | Node | |
| PointLight() (defined in PointLight) | PointLight | |
| PointLight(float radius, Vector3 color, float ambient, float diffuse, float specular) (defined in PointLight) | PointLight | |
| QueueFree() | Node | |
| RotateX(float phi) | Spatial | |
| RotateY(float phi) | Spatial | |
| RotateZ(float phi) | Spatial | |
| SetAmbient(float ambient) | Light | |
| SetColor(Vector3 color) | Light | |
| SetDiffuse(float diffuse) | Light | |
| SetGlobalTransform(Transform globalTransform) | Spatial | |
| SetRadius(float radius) | PointLight | |
| SetSpecular(float specular) | Light | |
| SetTransform(Transform transform) | Spatial | |
| specular (defined in Light) | Light | protected |
| Translate(Vector3 offset) | Spatial | virtual |
| UniformScale(float scale) | Spatial |