Couch
Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

AddChild(Node *child)Node
Create()Meshvirtual
DoFree()Node
Draw(Shader *shader)Meshvirtual
Duplicate()Meshvirtual
FromFile(const char *filename)Meshstatic
GetChildren()Node
GetGlobalTransform()Spatial
GetMaterial(int submesh)Mesh
GetNumSubmeshes()Mesh
GetParent()Node
GetRoot()Nodestatic
GetTransform()Spatial
GetType() const (defined in Mesh)Meshvirtual
Instance()Meshvirtual
IsPrefab()Node
MeshCollisionShape (defined in Mesh)Meshfriend
Node() (defined in Node)Node
Node(bool isPrefab) (defined in Node)Node
QueueFree()Node
RotateX(float phi)Spatial
RotateY(float phi)Spatial
RotateZ(float phi)Spatial
SetGlobalTransform(Transform globalTransform)Spatial
SetMaterial(int submesh, Material material)Mesh
SetTransform(Transform transform)Spatial
SetupMesh() (defined in Mesh)Meshprotectedvirtual
submeshes (defined in Mesh)Meshprotected
Translate(Vector3 offset)Spatialvirtual
UniformScale(float scale)Spatial
~Mesh() (defined in Mesh)Mesh