Couch
Screen.h
1 #ifndef SCREEN_H
2 #define SCREEN_H
3 
4 #include <iostream>
5 #include <stdlib.h>
6 
7 #include <GL/glew.h>
8 
9 #include "types.h"
10 #include "Framebuffer.h"
11 #include "Vertex.h"
12 #include "Material.h"
13 
14 class Screen {
15 public:
16  Screen();
17  void Enable();
18  void Disable();
19  void Draw();
20  const int width = 640;
21  const int height = 480;
22  Texture tex;
23 private:
24  Id quad;
25  Framebuffer framebuffer;
26  Id renderbuffer;
27 };
28 
29 #endif /* SCREEN_H */
Definition: Framebuffer.h:33
Definition: Screen.h:14
Definition: Material.h:12