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Couch
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#include <vector>#include <exception>#include "types.h"#include "Spatial.h"#include "Vertex.h"#include "Index.h"#include "Material.h"#include "Shaders/Shader.h"

Go to the source code of this file.
Classes | |
| class | SubMesh |
| class | Mesh |
Typedefs | |
| typedef std::vector< SubMesh * > | SubMeshList |
Couch Copyright (C) 2021 Dane Johnson
This program comes with ABSOLUTELY NO WARRANTY; without event the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for details at https://www.gnu.org/licenses/gpl-3.0.html
This is free software, and you are welcome to redistribute it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.
Meshes and their subclasses are anything that can be rendered on screen. They are divided into submeshes, each of which can have its own material properties.